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  1. 林穎謙, 2010, 情境故事法對跨領域合作設計的影響-以使用者導向創新設計課程為例. 碩士, 台灣科技大學工商設計研究所. (Ying-Chien Lin, 2010, Exploring the Influence of Scenario Approach on Multidisciplinary Collaboration Design – An Case Study of USER-ORIENTED Innovative Design Course. Master, Department of Commercial and Industrial Design, National Taiwan University of Science and Technology.)
  2. 雷凱俞 , 2009, 運用預示性於電子睡眠日誌之設計與使用性測試. 碩士, 台灣科技大學工商設計研究所. (Kai-yu Lei , 2009, Design and Usability Test of Electronic Sleep Diary Using An Affordance Approach. Master, Department of Commercial and Industrial Design, National Taiwan University of Science and Technology.)
  3. 蕭貴霙 , 2008, 互動介面設計與評估-以高齡者資訊介面設計為例. 碩士, 長庚大學工業設計研究所. (Gue-Ying Shiao , 2008, Design and Evaluation of Interaction Interface : Design Information Interface for Elderly. Master, Department of Industrial Design, Chang Gung University.)
  4. 周建瑋, 2008, 合作式設計中成員創意潛能組合與設計過程對設計成果的影響. 碩士, 長庚大學工業設計研究所. (Chien-Wei Chou, 2008, The influences of creativity potential and design process on design performance in collaborative design. Master, Department of Industrial Design, Chang Gung University.)
  5. 謝易成, 2007, 探討傳統與數位草圖對於團隊概念演化的影響. 碩士, 長庚大學工業設計研究所. (Yi -Cheng Hsieh, 2007, Analyzing The Influence of Traditional and Digital Sketches on the Evolution of Ideas in the Collaborative Design Process. Master, Department of Industrial Design, Chang Gung University.)
  6. 李郁瑩, 2007, 探討傳統與數位草圖對於合作式設計過程的影響- 以反映實踐理論與設計原型理論為比較基礎. 碩士, 長庚大學工業設計研究所. (Yu-Ying Li, 2007, Studying the influences of digital and traditional sketches on the collaborative design process using reflective practice and design prototype. Master, Department of Industrial Design, Chang Gung University.)
  7. 林智文 , 2007, 探討創造潛能與概念衍伸度對合作式設計之影響. 碩士, 長庚大學工業設計研究所. (Chih-Wen Lin , 2007, Studying the influences of creative potential and idea exploration on the results of the collaboration design process. Master, Department of Industrial Design, Chang Gung University.)
  8. 彭思穎 , 2006, 中高齡者行動電話學習之心智模式研究—以改良紙本與多媒體使用說明為例. 碩士, 長庚大學工業設計研究所. (Si-Ying Peng , 2006, A Study of Mental Model on Elderly People When Learning Mobile Phone ─ Using Paper and Multimedia Usermanuals. Master, Department of Industrial Design, Chang Gung University.)
  9. 林美玲 , 2006, 「漢字詩歌」對設計創造力之影響研究 --以晚唐詩人「李商隱」作品為例「漢字詩歌」對設計創造力之影響研究 --以晚唐詩人「李商隱」作品為例. 碩士, 長庚大學工業設計研究所. (Mei-Lin Lin, 2006, Applying Chinese Poem As on Stimulation in Design Creativity - Using the poem of “Lee, shang- yin " in the later period of Tang dynasty. Master, Department of Industrial Design, Chang Gung University.)
  10. 劉凱明 , 2005, 使用說明於改善中高齡者使用手機之心智模式探討. 碩士, 長庚大學工業設計研究所. (Kai-Ming Liu , 2005, Using Instruction Manual to Improve the Mental Model of Elderly People Using Mobile Phone. Master, Department of Industrial Design, Chang Gung University.)
  11. 朱灝蓉, 2005, 設計工作坊中學生遭遇學習困難之行為特徵與心理因素 . 碩士, 長庚大學工業設計研究所. (Hau-Rung Chu, 2005, The Mental Stuckness of Students in the Design Studios. Master, Department of Industrial Design, Chang Gung University.)
  12. 陳志豪 , 2004, 不同設計領域間「看─動─看模型」互動的異同--工業設計與視覺傳達設計為例. 碩士, 長庚大學工業設計研究所. (Chih-Hao Chen, 2004, Similarities and differences of「seeing-moving-seeing」models among different design fields - comparing industrial design and visual communication design. Master, Department of Industrial Design, Chang Gung University.)
  13. 高世安 , 2004, 中高齡者手機介面互動模式之研究與設計. 碩士, 長庚大學工業設計研究所. (Shih-An Kao , 2004, Interaction Design of Mobile Phone for Elder Users─ Mental Scenario and Design Practice. Master, Department of Industrial Design, Chang Gung University.)
  14. 蔡麗慧 , 2004, 視覺推理初探︰以工業設計概念階段為例. 碩士, 長庚大學工業設計研究所. (Li-Hui Chi, 2004, The preliminary study of design visual reasoning in the conceptual process of industrial design. Master, Department of Industrial Design, Chang Gung University.)
  15. 劉芸佩 , 2004, 台灣產品設計策略應用研究-以iF得獎者為例. 碩士, 長庚大學工業設計研究所. (Yun-Pei Liu, 2004, Strategic Application of Product Design in Taiwan – A Case Study of the iF Design Award Winners. Master, Department of Industrial Design, Chang Gung University.)